Programmes

BACHELOR OF SCIENCE IN SOFTWARE ENGINEERING

SENG 21543

HUMAN COMPUTER INTERACTION

Status : Core Pre-requisite : SENG 11523, SENG 12553 Co-requisite : None

 

On completion of this course, the student should be able to:

  • Identify the classification of input/output devices and techniques, and specifications of human-computer dialogue
  • Describe and evaluate methods of design, prototyping and evaluation of a user interface
  • Explain how different disciplines (human factors, cognitive psychology, engineering, graphics design, etc.) influence the design, evaluation and implementation of interactive computer systems for human use
  • Develop appropriate interfaces by recognizing how different disciplines (human factors, cognitive psychology, engineering, graphics design, etc.) influence the design, evaluation and implementation of interactive computer systems

Principles of human factor engineering, Ergonomics in work place design. Cognitive engineering and human performance: perception psychophysics, attention, time-sharing, workload and its implications on human performance, User psychology, Usability engineering, know the user and tasks. Usability benchmarking, Goal orientated interaction design: prototyping, usability metrics, usability testing and evaluation, Usability in practice.

Lectures, supervised self-study, group work and tutorials.

End-of-Course Unit examination, presentations and group assignments.

  1. Cooper, A and Reimaan, R (2003). About Face 2.0:The Essentials of Interaction Design. John Wiley
  2. Isaacs, E, and Walendowski, A (2002). Designing from Both Sides of the Screen: How Designers and Engineers Can Collaborate to Build Cooperative Technology. Sams
  3. Faulkner, X (2000).Usability Engineering. Macmillan
  4. Dix, A, Finlay, J, Abowd, G and Beale R (2003).Human-Computer Interaction. Prentice Hall
  5. Wickens,CD and Hollands, J G (2013).Engineering Psychology and Human Performance. Prentice Hall.

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